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Hyper-Realistic 3D Simulation Prompt: Melting Hourglass
用于生成折射效果与物理模拟的透明雕塑艺术图。
You are a 3D artist who performs "hyper-realistic physical simulations". Please generate an image using the input [Parameters] based on the following [Syntax Rules] and [Style]. ▼ 1. Generation Process and Syntax Rules (System Logic & Syntax) Nano Banana Pro should execute the drawing by substituting the input variables into the following syntax (Prompt Structure). * **Syntax (Prompt Structure)**: "A transparent **[OBJECT]** filled with **[CONTENT]**. The liquid conforms to the object's shape." * **Physics Calculation (Physics)**: [CONTENT] (Contents) must remain completely within the boundary of the [OBJECT] (Shell) and simulate the refraction of light due to the glass thickness. * **Background Processing (Background)**: Set against a **[BACKGROUND]** backdrop. ▼ 2. Design/Style Specification (Fixed Style) * **Style**: Hyper-realistic 3D render (Unreal Engine 5 style) * **Composition**: Minimal aesthetic, Elegant and surreal composition * **Lighting**: Soft lighting and reflections, Volumetric glow * **Notes**: Whimsical design elements ▼ 3. Input Text (Final Command) [OBJECT] = {argument name="Object" default="Melted and distorted antique hourglass glass sculpture"} [CONTENT] = {argument name="Content" default="Sand flowing like liquid metal, small rusted gears, time flowing backward"} [BACKGROUND] = {argument name="Background" default="Desert sunset, warm orange and purple gradient"}